Senior Software Engineer

I am a user-focused engineer specializing in high-performance media players, mobile platforms, and scalable backend architectures. Ex-YouTube Playback.

14+ YEARS EXPERIENCE
TECHNICAL DIVISIONS

Core Domains of Expertise

My career bridges low-level pipelines, high-performance mobile clients, and web backend architectures.

Player & Media Infrastructure

Designing and maintaining high-availability video/audio pipelines. Deep expertise in streaming protocols, stability, and low-latency mobile engines.

  • Streaming Infrastructure
  • Protocols & Codecs
  • High Performance Players
CORE CAPABILITIES
C/C++ Obj-C/C++ Java NDK GStreamer OpenGL Media Playback FFMPEG ABR
WORK HISTORY

Career Timeline

A look at the roles and teams I've worked with since 2011.

  1. Independent Software Engineer

    April 2026 - Present

    Self-Employed

    Alajuela, Costa Rica
    • Architected serverless cloud applications and API integrations for client ecosystems.
    • Decoupled monolithic platforms into scalable, clean API-first backends and modern decoupled frontends.
  2. Software Engineer

    May 2021 - March 2026

    Google LLC / Playback Experience @ YouTube

    San Bruno, California
    • Engineered cross-platform designs and backend player telemetry to optimize playback stability at planet scale for YouTube.
    • Drove technical designs for media creation workflows and time-range data retrieval protocols.
    • Debugged live infrastructure pipelines to boost watch times and minimize platform join latencies.
  3. Senior Software Engineer

    Jan. 2013 - May 2021

    Bounce Imaging, Inc

    Boston, Massachusetts
    • Developed native mobile viewer applications to stream real-time panoramic videos.
    • Designed and implemented high-performance graphics engines to accelerate video stitching outputs.
    • Optimized memory footings and allocation runtimes for resource-constrained systems.
    • Engineered Rails backend architectures to manage global production telemetry, devices, and inventory.
  4. Co-founder & CTO

    Dec. 2018 - May 2021

    ConstruYO

    San Jose, Costa Rica
    • Co-founded and engineered online construction marketplace systems using Ruby on Rails.
    • Designed cloud architecture, server provisioning, and automated build flows.
    • Represented technical architecture for national startup accelerator showcases.
  5. Lecturer

    Jul. 2017 - Nov. 2018

    Costa Rica Institute of Technology (TEC)

    Cartago, Costa Rica
    • Taught undergraduate computer science courses on Operating Systems and Computer Architecture.
  6. Early Mobile Development & Research

    Aug. 2011 - June 2015

    GoTouch / Parso / TEC Research

    Cartago, Costa Rica
    • Developed native mobile client applications for local tracking systems and research groups.
    • Designed core visual interfaces and web service connections for early Android initiatives.
PRODUCTION DEPLOYMENTS

Websites & Platforms Built

A selection of live and production-grade software applications I built or co-founded.

GET IN TOUCH

Let's Connect

Looking to build low-latency playback pipelines, audio/video decoders, or a solid Rails backend? Reach out.

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